Remo 3D v1.4 Features
- Supports OpenFlight® file format version 15.7 to 16.2 (*)
- Imports from the following file formats:
- 3DC Point Cloud (.3dc)
- 3D Studio MAX® (.3ds)
- AC3D (.ac)
- COLLADA 1.4.1 (.dae)
- Designer Workshop (.dw)
- Autodesk® DXF (.dxf)
- Carbon Graphics GEO (.geo)
- LightWave® (.lwo / .lws)
- Quake Character Models (.md2)
- Alias® Wavefront OBJ (.obj)
- OpenSceneGraph 2.2.0 ASCII (.osg)
- OpenSceneGraph 2.2.0 Binary (.ive)
- OpenSceneGraph 2.2.0 Archive (.osga)
- Performer (.pfb)
Note: For the Performer import file format to work, OpenGL Performer must be installed on the computer running Remo 3D.
- StereoLithography Binary (.stl)
- StereoLithography ASCII (.sta)
- ESRI Shape (.shp)
- Direct X (.x)
- Exports to the following file formats:
- COLLADA 1.4.1 (.dae)
- Alias® Wavefront OBJ (.obj)
- OpenSceneGraph 2.2.0 ASCII (.osg)
- OpenSceneGraph 2.2.0 Binary (.ive)
- Supports the following image file formats for being used as textures:
- SGI® image file format (.rgb, .rgba, .int, .inta)
- Microsoft® Windows® bitmap (.bmp)
- Direct Draw Surface (.dds)
- Graphics Interchange Format (.gif)
- Joint Photographic Experts Group (.jpg)
- Portable Network Graphics (.png)
- Portable any map (.pnm, .ppm, .pgm, .pbm)
- Targa (.tga)
- Tagged Image File Format (.tif)
- Multiple simultaneously loaded models
- WYSIWYG (what you see is what you get) 3D model view
- Multiple 3D model viewports
- Scene graph node view with expand/contract, zoom, drag and drop
- Output of current, previous and delta coordinates
- Output of selected node names and number of selected nodes
- Selection by picking, rectangle or node name
- Selection by attributes
- Level-of-detail (LOD) switching
- Perspective/orthogonal view
- Scribed/solid/wireframe view
- Lighting control
- Grid, completely user-definable
- Snap to grid
- Snap to vertices, edges, polygons, etc.
- Full control of selection pivot point
- Hiding and isolating of geometry
- User-definable view frustum
- Shrink polygon visualization
- Visualization of normals
- Visualization of vertex numbers
- Large vertex markings
- Presentation of statistics of different parts of the scene graph
- Preview of degree-of-freedom nodes
- Save preferences to disk
- Capture viewport to image file
- Cut, copy and paste geometry
- Multiple undo/redo commands
- Color palette
- Red-green-blue (RGB) or hue-saturation-value (HSV) edits
- Open and save color palettes
- Texture palette
- Full control of texture attributes (OpenFlight® ATTR files)
- Change and remove texture paths
- Remove unused textures
- Open and save texture palettes
- Flip DDS and PNM images vertically
- Texture mapping palette
- Edit existing texture mappings
- Remove unused texture mappings
- Open and save texture mapping palettes
- Material palette
- Full control of ambient, diffuse, specular and emissive colors
- Full control of shininess and alpha parameters
- Remove unused materials
- Open and save material palettes
- Light point palette
- Full control of light point appearance and animation attributes
- Remove unused light points
- Open and save light point palettes
- Shader palette
- Connect shader program files
- Support for OpenGL Shading Language
- Support for Cg shading language
- Remove unused shaders
- Open and save shader palettes
- Tools:
- Move geometry
- Rotate geometry
- Scale geometry
- Apply transformation matrix
- Create node
- Create polygon
- Create external reference
- Create disk
- Create sphere
- Create light point
- Apply color
- Apply texture and texture mapping
- Apply material
- Remove texture and texture mappings
- Remove material
- Get color from node
- Get texture and texture mapping from node
- Get material from node
- Map texture - 3-point, 4-point, cylindrical or spherical, with support for multi-texture and UV editing
- Mirror geometry
- Reverse polygon
- Extrude geometry
- Revolve geometry
- Quantify vertex positions
- Slice geometry
- Split edges and polygons / triangulate polygons
- Merge polygons
- Shade geometry (calculate normals)
- Simplify geometry
- Modify all OpenFlight® node attributes
- Apply comments on nodes
(*) There are some exceptions from Remo 3D's support for the OpenFlight® file format; these are listed below:
Note: This means that the user has no control of these features in Remo 3D.
However, when loading or saving an existing OpenFlight® file containing these features,
they will not be removed or modified.
Many of these features may be implemented in future versions of Remo 3D.
15.7:
- Mesh Nodes
- Morph Vertex Lists
- BSP Planes
- Sound
- Roads
- Clip Regions
- Text
- CAT
- Extension Nodes
- Curves
- Vectors
- Bounding Volumes
- Name Tables
- Eyepoint/Trackplane
- Linkage Palette
- Light Source Palette
- Line Style Palette
- Continuation Records
- Relative priority
15.8:
- Indexed String
- Light Point System
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