Release Notes for Remo 3D v1.4.6 ======================================================================== * Implemented visualization of DDS images in the texture palette as well as in the Face Attributes and the Map Texture tool. * Added possibility for vertical flipping of DDS and PNM textures. * Alpha sorting for transparent DDS textures with the face attribute Billboard/Alpha set to Fixed/Alpha will now work as expected. * Added possibility to import 3D models from the remo3d command line and via drag and drop. This was previously only supported for OpenFlight files. * Imported and exported files will now be added to the Open Recent list available from the File menu. This was previously only supported for OpenFlight files. * The header nodes of imported 3D models will now be named according to the original file name. * Fixed various issues related to external references, e.g. program crash when exporting external references, comments not working on external reference nodes and switch nodes in newly created external references not working properly. * Fixed issue preventing right-shift of multiple sibling nodes. Release Notes for Remo 3D v1.4.5 ======================================================================== * Added Change Parent to the Edit menu (also reachable with Ctrl+R) for moving selected nodes to the current parent. * Added Set Parent to the Edit menu as well, previously only reachable from the parent button. * Improved performance and memory consumption when using external references. * Fixed issue with updating the visibility of nodes created beneath and moved in and out from switch nodes and sequence group nodes. * Improved performance when deleting nodes. Release Notes for Remo 3D v1.4.4 ======================================================================== * Added a new Capture Screen function that saves the current viewport to an image file (JPG, PNG, SGI, TIF or XPM). * Normals can now be visualized for directional light points with the Show Normals functionality. * The performance for tree view operations has been improved. * Light point back color is now visualized. * Added a new preference that controls whether the Save command writes a model with the latest supported OpenFlight version (16.2) or with the version that the model has on disk. * USB dongles are now supported in Windows XP Professional x64 Edition. * Fixed problem with reversed order of transformations created by the Apply Transformation Matrix tool. Models having this erroneous matrix order are automatically fixed when opened in Remo 3D v1.4.4. * Fixed problem with Rotate About Edge transformations. Models having erroneous Rotate About Edge transformations are automatically fixed when opened in Remo 3D v1.4.4. * Fixed issue causing program crash when reverting multiple external references to the same model. Release Notes for Remo 3D v1.4.3 ======================================================================== * Fixed problems with sporadic crashes in Search By Attributes and in the Slice tool. Release Notes for Remo 3D v1.4.2 ======================================================================== * Fixed problem with saving when attributes are shown. * Fixed memory consumption issue when closing models. Release Notes for Remo 3D v1.4.1 ======================================================================== * Fixed problem with retrieving USB dongle devices. Release Notes for Remo 3D v1.4 ======================================================================== * Added a new tool called Simplify. This tool will let you reduce the number of polygons in a geometry. This can e.g. be useful for creating realtime models out of CAD models, or for creating levels of detail. * Added support for exporting to the Alias Wavefront OBJ file format. * The Map Texture tool now supports 4-point texture mapping. * Added support for a texture mapping palette containing 3-point, 4-point, cylindrical and spherical texture mappings. This allows for reusing the same texture mapping on different polygons, e.g. in different levels of detail. * Added support for a shader palette containing shader programs for OpenGL Shading Language or Cg. These shaders can be connected to separate polygons. * Added support for a light point palette containing light point appearances and animations. Indexed light points referring this palette can be created with the Create Light Point tool. * Added Revert Textures to the File menu, as well as Refresh to the texture palette View menu. * Added preferences for automatic reloading of textures, external references and shaders. * The OSG/IVE import now suppors PagedLOD nodes. * Corrected bug causing all levels of detail to be visible in newly created or externally referenced LOD nodes. * Added support for the MIRROR texture wrapping mode as well as the ADD texture environment mode. * Improved support for multi-texture in Search By Attributes. * A polygon's material is now directly visualized when modifying the attributes of a polygon with the Apply Attributes tool. * Corrected transparent material visualization in the material palette. * Improved drag and drop functionality for OpenFlight files into Remo 3D in Linux and in the Windows demo version. * Fixed various stability issues. Release Notes for Remo 3D v1.3.1 ======================================================================== * Added support for use of USB dongle under SuSE 10.2. Release Notes for Remo 3D v1.3 ======================================================================== * Added support for opening and saving OpenFlight versions from 15.7 up to and including 16.2. Models can be converted between the different versions. This doesn't mean that visualization and modification of all features in these versions is supported, but when loading or saving an existing OpenFlight file containing these features, they will not be removed or modified. They will also be visible as undefined nodes in the tree view. * Added possibility to select primitives by their attributes through the new Select By Attributes from the Selection menu. * Added support for showing DOF coordinate systems and defining them by clicking in the model view. * Added support for replication of group, polygon and light point nodes. This implies full support of light point strings, commonly used as airport lighting. * Added support for instances. * Added possibility to control the scale and color of normals in the viewport preferences. Normals can also be visualized only for the current selection. * External references are now cached so that the same externally referenced model is loaded only once per model. * Textures are now automatically updated if they are changed on disk. * Suppression of multiple identical warning messages are now per session instead of per model. * Added possibility in the preferences to control whether setting the viewpoint to top, bottom, left, right, front or back should zoom to the model's extent or not. * By holding shift, scrolling with the mouse wheel in the model view can now be performed in finer steps. * When selecting the nearest polygon by clicking in the model view, a polygon facing the viewer is now selected before polygons at the same distance facing away. * Changed the visualization of texture clamping (as opposed to repeating) to the expected behavior (clamp-to-edge). * Fixed issues with LOD visualization in newly created external references. * Fixed issues with the Preview DOF functionality. * Fixed issues with the hiding and unhiding of nodes. * Fixed issues with extruding concave polygons. * Fixed issues with importing multiple MD2 files. * Fixed various memory leaks and stability issues. Release Notes for Remo 3D v1.2.2 ======================================================================== * DDS textures can now be loaded into the texture palette. They will be visible in the model view but since they're compressed the texture palette will show a generic "DDS" image. * When importing IVE models with compressed textures, the textures will now be written to disk as DDS images. Release Notes for Remo 3D v1.2.1 ======================================================================== * Fixed USB dongle compability issues in Linux. Release Notes for Remo 3D v1.2 ======================================================================== * The rendering performance has been substantially improved. * Import capability has been added for the following file formats: * 3DC Point Cloud (.3dc) * 3D Studio MAX (.3ds) * AC3D (.ac) * COLLADA (.dae) * Designer Workshop (.dw) * Autodesk® DXF (.dxf) * Carbon Graphics GEO (.geo) * LightWave® (.lwo / .lws) * Quake Character Models (.md2) * Alias® Wavefront OBJ (.obj) * OpenSceneGraph ASCII (.osg) * OpenSceneGraph Binary (.ive) * OpenSceneGraph Archive (.osga) * Performer (.pfb) Note: For the Performer import file format to work, OpenGL Performer must be installed on the computer running Remo 3D. * StereoLithography Binary (.stl) * StereoLithography ASCII (.sta) * ESRI Shape (.shp) * Direct X (.x) * Export capability has been added for the COLLADA file format. * Adjacent polygons having the same attributes can now be combined with the new Merge Tool. * By default, only the first child beneath a sequence group node is now visible. * Visibility for children beneath sequence group nodes and switch nodes can now be manually changed by hiding, isolating and unhiding them. They won't be reset to their actual visibility status until the next apply of attributes for the parent node. Changing to another LOD level will e.g. not change their visibility status. * Multi-texture coordinates can now be edited in the Apply Attributes tool. * Drag-and-drop functionality is now supported for file names including spaces. * Multi-textured geometry is now fully supported by the Split, Slice, Revolve and Extrude tools. * Fixed various minor bugs. Release Notes for Remo 3D v1.1 ======================================================================== * USB dongles are now supported with a special license available for purchasing. This makes it possible to use the same license on more than one computer. * The UV texture coordinates for the three points used in the Map Texture tool can now be edited graphically by moving the three points in texture space. * Vertex numbers can now be visualized next to the vertices. * Drag-and-drop of OpenFlight files into Remo 3D is now supported in Windows XP/2000 and Linux. * Several OpenFlight models can now be opened simultaneously (via the open dialog or the command line). * Added convenient buttons for aligning the grid to the XY/XZ/YZ planes instead of having to go through the viewport menu. * Grid Spacing and Grid Offset can now be controlled from non-modal dialogs which can stay open while working with the model. * Concave polygons can now be triangulated with the Split tool. * Node names are now shown in the status bar when the mouse cursor is located over a node in the tree view. * The grid on/off status is now visualized by a small grid symbol in the top left corner of the viewport. * The contents of the tree view can now be moved by clicking and dragging Ctrl + Right mouse button and zoomed by clicking and dragging Shift + Right mouse button, in the same manner as in the viewport. * For the node-locked license, the user can now choose which network adapter the hardware fingerprint should be based on. * The frustum calculation for the orthographic view has been improved, e.g. making it react to the field-of-view setting. * The relative texture path functionality has been improved. * The performance in various parts of the program, e.g. when applying some of the tools, has been improved. * Fixed various stability issues, avoiding possible crashes. * The command list is now constantly centered on the latest command and visualized more clearly. * Added possibility to control the number of undoable commands remembered, in order to avoid using up memory. * The "Save As" dialog will now start in the folder where the currently open model resides. * Fixed missing textures and geometry in OSG/IVE export. * Fixed problems with double node names when copying and pasting geometry from other models. Release Notes for Remo 3D v1.0.1 ======================================================================== * Implemented possibility to suppress further OpenFlight version messages for a model - useful e.g. for models with many external references. * Implemented threaded progress bar for Revert Externals. * Corrected loading of textures with relative paths. * Fixed various memory leaks. * Implemented mouse wheel zooming in the viewport. * Corrected handling of long node names, sometimes causing crashes. * Improved mouse wheel scroll in the tree view, allowing for wheel scroll with the mouse cursor located on a node. * Corrected shortcut behavior in the tree view, preventing the sporadic need for pressing e.g. Delete or 'v' twice. Release Notes for Remo 3D v1.0 ======================================================================== * Added a tutorial including a PDF document as well as a number of textures and models in the new tutorial folder. * Changed behavior of the different creation tools with temporary graphics showing the appearance of the geometry and actual creation when the Done button is clicked (or ENTER key is pressed). * Made Preview DOF dialog non-modal. * Allow a node name to be reused after cut or delete. * Added functionality for expanding to vertices in the tree view by pressing 'v'. * Improved performance of paste operations. * Adjusted the behavior in several tools and selection functionality to fit matrix- or DOF-transformed geometry. * Stabilized functionality for finding the Application Data folder in Windows in order to read and write the Remo 3D settings file. * Improved selection by intersection (rather than box selection) so that a node of the current selection type is selected even if it is located beneath other geometry. * Added P or O letter in the top right viewport corner to indicate perspective or orthographic mode. Release Notes for Remo 3D v0.8 ======================================================================== * Added support for multi-texturing in Map Texture and polygon attributes. * Added Preview DOF to View menu. This lets you perview the behavior of a DOF node. * Added DOF origin, point on X axis and point in XY plane to DOF attributes. * Added ENTER shortcut for the Done button in Create Polygon, Create Disk, Create Sphere and Create Light Point. * Added a sample OpenFlight model in the new samples folder. * Added tooltips to tree view nodes. * Added 'd' shortcut for Grid Offset. * Added Show All LODs to the View menu. This option shows all LODs simultaneously. * Turned command list upside-down to present the latest command at the top of the list. * Added Convert To N/A to preferences. This lets you convert N/A values to zero in DOF origin, point on X axis and point in XY plane as well as in the from-point of a translating matrix transformation. * Increased buffer size for Application Data folder registry entry to avoid failure when reading setting file. * Improved performance of texture palette modifications. * Avoid window being placed outside the screen in Windows. * Added OpenFlight version checks to avoid crashes with older versions.